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Haptek Utility Script for 3D Studio Max
Haptek provides a set of command line tools and a 3DStudio Max scripted plug-in
to assist you in the creation of accessories for use in the Haptek Player.
This will let you work directly in 3DStudio Max and export an accessory
ready to be used with your character.
Note:
The utility script has only been tested with 3D Studio Max version
3.1 and version 5 but may work with other versions as well. The command line tools
do not depend on a version of 3D Studio Max.
Features:
- Included .max file with the current Haptek Player's
Head Model, lighting and camera settings as a working canvas for creating
your accessories for use in PeoplePutty or with the standard head
- Support Diffuse, and Ambient Materials
- Supports Diffuse Map (texture map)
- Supports Opacity Map (alpha/transparency map)
- Make Accessories that attach automatically
- Make Scene props that do not attach to the figure, such
as chairs and trees and things. (or attach them if you want!)
- Optionally save the intermediate files generated for
the accessory, figure defs, startup scripts, Haptek models, texture maps,
etc.
- Single Button Export from
3DStudio Max object to Haptek Accessory
- Instantly preview your new accessory using the Haptek
ActiveX Player included with the Haptek Generation 4 Player install
- Generate the .txt file used to integrate your accessory
into PeoplePutty's Accessory plug in as a wig, a hat, some glasses, or whatever
you want, instructions included in the readme.txt file
- includes 3ds2hap.exe command line tool for turning 3ds
formated models into Haptek formatted models
- includes hTard.exe a command line tool for generating
haptar files
- includes accmaker.exe a command line tool for generating
Haptek script files useful in making a Haptek Accessory. show, hide, delete
scripts, startup scripts, and figure def files
- Step by step tutorial with screenshots of how to use
the 3DStudio Max script
- Name your haptek accessory using the properties of the
object in 3DStudio Max
Ready to Purchase? Need More
information? Contact haptek@haptek.com
for details
Note: This will not give you the
tools to do the following
- convert a morphset to a haptek deltaset
- create hair or cloth with physics applied. all though you
are welcome to make stiff hair!
- use specular materials
- export an entire 3dsmax scene to the haptek player. It
exports single objects at a time.
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